
This video will explain why UXD is imperative and how it can greatly affect how others perceive your project
This first video of chapter 2 will explain how you can gear your website and/or app towards the group of people you are targeting. By using simple methods, you can ensure that your project will be a success.
Joe will cover what's important in interaction design. He will go over 5 principles to enhance your users' experience and how they interact with your website and/ or app. He will also go over various other key points in interaction design.
Instructor Joe challenges you to look at how information is accessed across different platforms. In this lab, you will learn how different forms of media have different layouts and ways of delivering information.
Interface design includes predictability, simplicity, and intuitiveness. This video will demonstrate how to properly execute your interface design.
Alignment, proximity, repetition and contract will be explained in this video and how they are pertinent to the surface element.
This video will show you how to choose your tools and techniques, along with how certain strategies work to your (and your user's) advantage.
Instructor Joe will tell you about why you need to gather feedback from your users and will also show you some great software that will assist you in conducting your testing.
Are your web conversion rates low? Do you know whether your web site is effective at meeting your goals? Do users get "stuck" and aren't able to complete the tasks they want to? Are your forms effective? How can your mobile app be improved?
It's becoming easier and easier to create web sites and mobile apps-- But harder and harder to measure the effectiveness of these applications. In Joe Natoli's well-designed course User Experience Design Fundamentals you'll learn how to create effective web sites, mobile sites and mobile applications that encourage conversions and leave users wanting more.
It's not enough to simply have a web presence -- you must have a web presence that's effective to be successful. In this dynamic course Joe will expand on Jesse James Garrett's pioneering model of the critical elements of user experience -- strategy, scope, structure, skeleton and surface. As you learn you'll be able to apply the knowledge Joe teaches in dynamic lab exercises-- and later to your own work as a developer or designer.
If you're a designer moving into a more complex digital world or a developer who has to occasionally function as a designer as well, this course is for you. You'll feel more confident as you make design related decisions about layout, color, information, design and typography after completing this exciting course.