
Welcome to Coding for Beginners.
Let's begin our journey into the world of computer code!
Explore the basics of coding and what code is. Learn pseudocode, Scratch, and Python; plan and build real-world apps for beginners.
Explore how coding is giving instructions, using pseudocode to guide a robot from shop to house, and see that programming follows clear steps like Python code.
Hi everyone! If your Python looks different to mine, please see the note I've added in the resources for this lecture. All you need to do is make sure you're in the IDLE program :)
Recap that coding is the practice of giving instructions in a computer language using logical steps, with pseudocode and Python shown to make text coding approachable.
Explore what code is, why we need it, and how front end and back end development use HTML, CSS, JavaScript, Python, and stacks to build software.
Explore common coding concepts through theory and practical demonstrations in Scratch and Python, covering pseudocode, decomposing, commenting, data types, arithmetic, loops, control flow, lists, and functions.
Scratch teaches beginners to code by dragging blocks to create scripts that control sprites on a stage with costumes and sounds, and you can sign up, save projects, and remix.
Discover how code runs from top to bottom and left to right, in Scratch and Python, using print statements, delays with time.sleep, and the IDLE shell and console.
Learn to spot, diagnose, and fix bugs through frequent testing, from typos and syntax errors to unwanted behavior. Scratch examples and Python debugging essentials reinforce the lessons.
Learn how pseudocode, an informal, language-agnostic draft using everyday language, outlines a program's flow, helps choose the most suitable coding language, and enables planning before real coding.
Decompose tasks into smaller subtasks to plan work, estimate effort, and reduce bugs. Recompose with details and order, or use pseudocode, to understand subtasks and design software, apps, and games.
Write clean, well-structured code that is easy to understand, and use comments to explain key ideas, support collaboration, and guide future maintenance across languages like CSS, Scratch, and Python.
Explore common data types—numbers, strings, and booleans—and learn how integers and floats differ, with Scratch and Python examples that manipulate data and check conditions to control flow.
Explore arithmetic and operators in code, including plus, minus, multiply, divide, string concatenation, comparison and logical operators, order of operations, with Scratch and Python examples and real-world applications.
Explore how loops streamline code, from Scratch and Python examples, by repeating actions, avoiding infinite loops, and iterating over lists like a shopping list.
Learn how to use control flow to make programs decide with conditionals, if-else, and loops in Scratch and Python. Explore debugging, variables, and simple game examples.
Use variables to store data that changes during a program, with Scratch and Python examples. Initialize, assign, retrieve, and update numbers, strings, and booleans, including increments.
Discover how lists organize data in Scratch and Python, covering one- and two-dimensional lists, indexing, length, and common operations like add, replace, and append.
Explore functions as reusable, modular blocks that take arguments, execute a body, and return results, illustrated with Scratch demos like fortune cookie, color guesses, and a square root calculator.
Recap core coding concepts like code flow, blocks, bugs and debugging, pseudocode, decomposition, commenting, data types, operators, loops, conditionals, storage, lists, and functions.
Use hands-on app building to integrate core coding concepts, decompose and plan the project, and practice Scratch, Go, and Python with value proposition design and agile development.
Explore value proposition design by identifying a real problem—meal planning fatigue—and test a solution idea, Munch, via a lean roadmap from proof of concept in scratch to a Python MVP.
Design a meal-planning concept for Munch with two core features: choosing cheese dishes for a user-specified number of days and listing ingredients to assemble a shopping list.
Plan meals for a user-specified number of days by selecting random, non-repeating dishes from a liked list to form a my menu, and optionally generate a shopping list of ingredients.
Apply agile development to turn a pseudocode plan into a working proof of concept by building and testing an MVP in incremental steps, adapting as needed for value and usability.
Delete an on-stage sprite, add a new sprite, explore costumes, and note that each sprite has its own script area for a simple one-script program.
Launch the opening dialogue by renaming the sprite, using a say block to introduce munch, then ask for days with an ask-and-wait block and store the answer to plan dinners.
Join text strings with the join blocks, insert user input, and dynamically generate dinner plans from your meals list while managing spaces and singular and plural forms.
Create a food we like list and code a proof-of-concept function to select the required number of dishes while validating user input to handle zero, excess, and invalid entries.
Populate the food we like list by adding items with the plus button, including pizza and burgers, then uncheck to hide it.
Create the my menu list and define a custom choose dishes function to fill it with user-selected dishes for the week, using a single argument.
learn to pick a random dish from food we like list, save as chosen dish, ensure it isn’t already in my menu, and repeat until reaching needed number of dishes.
Check if the chosen item is not in my menu using the not operator, then add it to my menu; test with random selections to confirm uniqueness.
Learn to use a repeat until loop to generate seven unique menu items for a Munch app, tracking chosen dishes and clearing the list for dynamic, days-based testing.
Wire the two dishes function block under the script to call choose dishes after capturing the answer, then hide and show my menu and handle zero or unrecognized input gracefully.
Explore a proof-of-concept munch app that randomly plans a weekly menu from your favorite meals and generates a shopping list of required ingredients.
Code a dialogue-driven proof of concept for beginners that picks a random favorite dish from a menu, reuses existing code with a join operation, and tests the shopping list feature.
Explore adding shopping list functionality with control flow and conditionals, using an answer variable and yes/no inputs (press 1 for yes), including testing, edge cases, and if-else refactoring.
Create a build shopping list function in Scratch and call it when the user says yes, then populate a master shopping list from ingredients of each dish in my menu.
Create a shopping list and per-dish ingredient lists, starting with pizza, and differentiate dish lists from ingredient lists while coding along and populating ingredients like pizza base and sauce.
Build the shopping list by moving required ingredients from ingredient sub lists into the main shopping list, only for dishes in my menu, while noting duplicates.
Adding ingredients to myShoppingList logic: decompose the feature into steps, check the menu, copy ingredients, and test with pizza as a sample.
Refactor the shopping list build to add each ingredient individually by looping over the ingredient list using an index and the list length, instead of concatenating into a single string.
Extend buildShoppingList to cover all dishes by duplicating conditional checks, test with two meals, and generate a shopping list with ingredients; learn about duplication pitfalls and plan MVP in Python.
Code the Munch app MVP version 0.1 in Python to plan dinners, define functions and lists, randomly select dishes, and prepare a shopping list, all in the console.
Explore MVP part two by building a user-driven shopping list with input prompts and conditionals, then modularize with functions, for loops, and 2D lists while refining output formatting.
Learn how to turn coding theory into practice by decomposing problems, sketching plans with pseudocode, and building a minimum viable product in Scratch and Python.
Celebrate completing the coding for beginners course and confirm you can understand coding concepts and call yourself a coder. Explore Scratch and Python interfaces, plus bonus resources to continue learning.
Explore bonus content, three small coding tasks to progressively improve munch, with solutions, plus a resources page offering free scratch and Python projects, editors, questions, and docs.
Become a Coder, have fun, and learn one of the most employer requested skills for 2026
The first course in the widely acclaimed 'Coding for Beginners' series
Over 100k happy beginners taught, many of whom now work in coding
So beginner friendly, this course has been selected as the syllabus to train brand new professional Software Engineers from scratch
Just updated with a major new course update for Scratch 3 (the latest version of Scratch)
Have you ever wondered if you could code? Well.. you can. In fact; enrol now and you could have written your first lines of Python code before your next drinks break!
Coding for Beginners is the most beginner friendly coding course on Udemy. It doesn't matter if you've never even seen a line of computer code before - if you're interested, or just wondering if you could learn to code, then this is the course for you.
" - Take this course before taking any others"
This course is perfect for students who are thinking about learning a specific coding language, but don't want to get dropped in at the deep end. Coding for Beginners has been specifically designed as a generic, foundation level course, to introduce you to many of the common coding concepts that you'll go on to use in whichever programming language you choose to learn next - giving you a real head start before you start mastering a dedicated language, and it's syntax.
Start here: With over 30 lectures and more than 7 hours of video, this comprehensive course will teach you the very basics of computer coding, also called programming, from the ground up. Starting with foundation level theory, and moving into pseudo coding, and practical exercises - Coding for Beginners includes video lectures, screencasts, tests, assignments, and a beginner level project - building a simple app in both Scratch and Python.
Get ready to learn:
Coding is something we already do everyday
Coding in programming languages is something you can achieve
If you can read and write, you can code!
We'll answer questions like:
What is code, and why do we need it?
Why are there so many coding languages?
What's the difference between coding and programming?
What's the difference between front end and back end coding?
Is coding a science or an art?
And we'll introduce you to common coding concepts like:
How code runs
Bugs
Pseudo code
Decomposing
Commenting
Common data types
Arithmetic & operators
Loops
Control flow
Storing data
Lists
Functions
Get ready to code your first app
Plan the app in pseudo code
Code a proof of concept in Scratch
Code a Minimum Viable Product in Python
We'll help you get setup in both Scratch and Python for the first time, and help you every step of the way. By the end of the course you'll be confident enough to keep coding in Scratch and Python on your own
As you transition from Scratch into Python, we'll help you to see that moving from a highly visual coding language (perfect to get started), into a much more powerful text based language (used by companies like LinkedIn and Google), isn't scary at all! In fact, we think you'll love it
Move on from this course to discover the second course in the 'Coding for Beginners' series:- Coding for Beginners 2 - Get Started With Web Development
Coding for Beginners has been created by Pull To Refresh in the UK, and we believe in quality learning. Rest assured, this course comes with a 30 day money back guarantee. If you are not satisfied in any way, you'll get your money back.
So what are you waiting for?
Let's unleash your creative potential, have some fun, and build some valuable digital skills for work and life. See you inside!