
This video covers introduces the instructor and gives you an overview of the rest of the course.
Learn who we are.
Learn how we started our companies.
Where did we get the idea for our first game, the product that was going to make us successful?
How do we define success and a successful product? In other words, how would you know if your game is a success and what to do with it?
See how we took the next steps to becoming who we are today. Everything, from scaling up our operations to buying an office to work from.
If you are thinking of starting your own games development studio then this is what we would recommend.
The author, Ramin, is the founder of Cambridge Game Creators, a professional network for games developers in the UK. The lessons in this course are created from a series of interviews that he conducted with some of the most successful people in the UK games industry.
You will hear answers to many of your questions about starting up your own studio from the following people: